Currently shipping · 2026

Speech AI,
agentic systems,
shipped solo.

Solo developer based in Eindhoven. Building production software at the intersection of local inference, real-time multiplayer, and multi-agent orchestration.

4
Production projects
435
Tests in one 5h orchestration run
437h
Claude Code terminal, H1 2026
1
Developer
Trajectory

Built carefully. Shipped gradually.

Current focus is the SnakeWars launch. Public releases of TranscriptZ and GODFLOW follow, with the next product entering scoping after.

  1. 01 Foundation

    Disciplinr shipped and in daily use. Task locking, multi-agent terminal coordination, local voice control. Foundation tooling for the rest of the work.

    Completed
  2. 02 Validation

    TranscriptZ production builds proven on Windows, macOS and Linux. Local Whisper transcription pipeline validated end-to-end.

    Completed
  3. 03 Launch

    SnakeWars pre-launch hardening. On-chain settlement, real-time multiplayer, anti-cheat. 90% complete and converging on first public release.

    Current
  4. 04 Public release

    TranscriptZ public release with knowledge-graph extraction and TTS rebroadcast. Then GODFLOW orchestration framework open-sourced.

    Following
  5. 05 Next product

    A new local-first speech application in early scoping. Direction confirmed after SnakeWars stabilises in production.

    Later
About

Kenneth Hoekstra

Eindhoven, NL · 24

Working from a single machine. No team, no co-founders. Output is the argument.

I build the things I want to exist. Speech AI that runs on your machine. Multiplayer infrastructure that scales without a team. Orchestration layers that make one developer move like fifteen.

Stack

TypeScript Rust Python Solana Anchor Whisper.cpp Electron Next.js Astro Tailwind Claude Code Codex Colyseus SQLite MCP